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Andy Nicholas
Oct 16, 202213 min read
Oriented Bounding Boxes in VEX
A step-by-step tutorial on using VEX to calculate the oriented bounding box of geometry.
7,928 views2 comments
Andy Nicholas
Apr 11, 202111 min read
How To Reuse Python Code In A Houdini Scene
How to easily reuse Python code in your scene and still share it with others.
4,430 views2 comments
Andy Nicholas
Feb 23, 20214 min read
Houdini Python: Finding all nodes of a specific type
An introduction to navigating your way around Houdini’s node type system.
10,805 views3 comments
Andy Nicholas
Jan 5, 20218 min read
Customising Houdini Nodes [Part 3]: Modifying The UI
Using Python in a clear and concise way to customise Houdini's built-in nodes.
3,848 views0 comments
Andy Nicholas
Dec 29, 202017 min read
Customising Houdini Nodes [Part 2]: Hooking into Houdini
How to make your customised nodes available to users in the Houdini UI.
4,227 views0 comments
Andy Nicholas
Dec 26, 20209 min read
Customising Houdini Nodes [Part 1]: HDAs or Dynamic UI?
Is it better to use HDAs for customising built-in nodes, or just add your own parameters?
4,258 views0 comments
Andy Nicholas
Jul 6, 20173 min read
Hou Farm: Deadline Submission Tool For Houdini
I’ve released a new tool for Houdini imaginatively named Hou Farm that provides a more convenient workflow for submitting jobs to...
501 views0 comments
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